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(+3)

I really loved the story (once I had the chance to translate it) and the core ideas are there with some fantastic artwork and design. However the game suffers from two main issues that work together to bring it all down, the camera and movement. The camera's tracking and inability to move independently of the character movement is really awful. It means you have to stop to look around every time, and the 8 second 360 is just too slow. This made it impossible to see anything that wasn't directly ahead of me when moving and slow to respond to anything. Second was the movement speed, pairing that with the camera issues causing needless deaths made retrying really tedious. These could be really quick fixes (I'm not completely sure on that) but it would hugely improve the overall experince.